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Home › Persona 4 Golden › Skills
Skills
Every skill a Persona learns by level in Persona 4 Golden, sorted by type.
Physical
| Cost | Skill | Effect |
|---|---|---|
| 6% HP | Bash | Deals light Phys damage to 1 foe. |
| 5% HP | Cleave | Deals light Phys damage to 1 foe. |
| 10% HP | Assault Dive | Deals light Phys damage to 1 foe. |
| 8% HP | Sonic Punch | Deals light Phys damage to 1 foe. |
| 8% HP | Double Fangs | Deals light Phys damage to 1 foe 2x. |
| 10% HP | Kill Rush | Deals light Phys damage to 1 foe 1x to 3x. |
| 12% HP | Swift Strike | Deals light Phys damage to all foes 1x to 2x. |
| 10% HP | Twin Shot | Deals light Phys damage to 1 foe 2x. |
| 14% HP | Fatal End | Deals medium Phys damage to 1 foe. |
| 16% HP | Mighty Swing | Deals medium Phys damage to 1 foe. |
| 16% HP | Torrent Shot | Deals medium Phys damage to 1 foe 2x to 3x. |
| 16% HP | Heat Wave | Deals medium Phys damage to all enemies. |
| 18% HP | Gigantic Fist | Deals heavy Phys damage to 1 foe. |
| 18% HP | Blade of Fury | Deals medium Phys damage to all foes 2x to 4x. |
| 20% HP | Deathbound | Deals heavy Phys damage to all foes. |
| 20% HP | Arrow Rain | Deals heavy Phys damage to all foes 2x. |
| 22% HP | Akasha Arts | Deals heavy Phys damage to all foes 1x to 2x. |
| 18% HP | Tempest Slash | Deals heavy Phys damage to 1 foe 1x to 2x. |
| 25% HP | Heaven's Blade | Deals heavy Phys damage to 1 foe. |
| 22% HP | Myriad Arrows | Deals heavy Phys damage to all foes 1x to 3x. |
| 22% HP | God's Hand | Deals severe Phys damage to 1 foe. |
| 25% HP | Pralaya | Deals severe Phys damage to all foes with a high chance of instant kills. |
| 22% HP | Primal Force | Deals severe Phys damage to 1 foe. |
| 25% HP | Vorpal Blade | Deals heavy Phys damage to all foes. |
| 14% HP | Power Slash | Deals medium Phys damage to 1 foe. |
| 12% HP | Gale Slash | Deals light Phys damage to all foes. |
| 20% HP | Brave Blade | Deals severe Phys damage to 1 foe. |
| 16% HP | Herculean Strike | Deals medium Phys damage to all foes. |
| 18% HP | Vicious Strike | Deals heavy Phys damage to all foes. |
| 8% HP | Single Shot | Deals light Phys damage to 1 foe. |
| 5% HP | Skewer | Deals light Phys damage to 1 foe. |
| 9% HP | Poison Skewer | Deals light Phys damage to 1 foe with a chance of Poison. |
| 18% HP | Poison Arrow | Deals medium Phys damage to 1 foe with a chance of Poison. |
| 21% HP | Blight | Deals heavy Phys damage to all foes with a chance of Poison. |
| 21% HP | Virus Wave | Deals heavy Phys damage to all foes with a chance of Poison. |
| 9% HP | Skull Cracker | Deals light Phys damage to 1 foe with a chance of Panic. |
| 14% HP | Mind Slice | Deals medium Phys damage to all foes with a chance of Panic. |
| 9% HP | Hysterical Slap | Deals light Phys damage to 1 foe with a chance of Rage. |
| 14% HP | Crazy Chain | Deals medium Phys damage to all foes with a chance of Rage. |
| 9% HP | Muzzle Shot | Deals light Phys damage to 1 foe with a chance of Silence. |
| 14% HP | Seal Bomb | Deals medium Phys damage to all foes with a chance of Silence. |
| 9% HP | Arm Chopper | Deals light Phys damage to 1 foe with a chance of Fear. |
| 16% HP | Atom Smasher | Deals med Phys damage to all foes 1x to 2x with a chance of Fear. |
| 10% HP | Cell Breaker | Deals light Phys damage to 1 foe with a chance of Enervation. |
| 18% HP | Mustard Bomb | Deals medium Phys damage to all foes with a chance of Enervation. |
| 12% HP | Brain Shake | Deals light Phys damage to 1 foe 1x to 3x with a chance of Exhaustion. |
| 18% HP | Navas Nebula | Deals medium Phys damage to all foes with a chance of Exhaustion. |
| 16% HP | Black Spot | Deals medium Phys damage to 1 foe. |
| 21% HP | Rainy Death | Deals heavy Phys damage to 1 foe. |
| 25% HP | Hassou Tobi | Deals light Phys damage to all foes 8x. |
| 12% HP | Rampage | Deals light Phys damage to all foes 1x to 3x. |
| 18% HP | Aeon Rain | Deals medium Phys damage to all foes 1x to 3x. |
| 24% HP | Agneyastra | Deals heavy Phys damage to all foes 1x to 3x. |
| 14% HP | Cruel Attack | Med Phys dmg, 1 foe. Bonus damage to foes that are Down. |
| 18% HP | Vile Assault | Hvy Phys dmg, 1 foe. Bonus damage to foes that are Down. |
Fire
| Cost | Skill | Effect |
|---|---|---|
| 4 SP | Agi | Deals light Fire damage to 1 foe. |
| 8 SP | Agilao | Deals medium Fire damage to 1 foe. |
| 12 SP | Agidyne | Deals heavy Fire damage to 1 foe. |
| 10 SP | Maragi | Deals light Fire damage to all foes. |
| 16 SP | Maragion | Deals medium Fire damage to all foes. |
| 22 SP | Maragidyne | Deals heavy Fire damage to all foes. |
| 48 SP | Ragnarok | Deals severe Fire damage to 1 foe. |
Ice
| Cost | Skill | Effect |
|---|---|---|
| 4 SP | Bufu | Deals light Ice damage to 1 foe. |
| 8 SP | Bufula | Deals medium Ice damage to 1 foe. |
| 12 SP | Bufudyne | Deals heavy Ice damage to 1 foe. |
| 10 SP | Mabufu | Deals light Ice damage to all foes. |
| 16 SP | Mabufula | Deals medium Ice damage to all foes. |
| 22 SP | Mabufudyne | Deals heavy Ice damage to all foes. |
| 48 SP | Niflheim | Deals severe Ice damage to 1 foe. |
Electricity
| Cost | Skill | Effect |
|---|---|---|
| 4 SP | Zio | Deals light Elec damage to 1 foe. |
| 8 SP | Zionga | Deals medium Elec damage to 1 foe. |
| 12 SP | Ziodyne | Deals heavy Elec damage to 1 foe. |
| 10 SP | Mazio | Deals light Elec damage to all foes. |
| 16 SP | Mazionga | Deals medium Elec damage to all foes. |
| 22 SP | Maziodyne | Deals heavy Elec damage to all foes. |
| 48 SP | Thunder Reign | Deals severe Elec damage to 1 foe. |
Wind
| Cost | Skill | Effect |
|---|---|---|
| 4 SP | Garu | Deals light Wind damage to 1 foe. |
| 8 SP | Garula | Deals medium Wind damage to 1 foe. |
| 12 SP | Garudyne | Deals heavy Wind damage to 1 foe. |
| 10 SP | Magaru | Deals light Wind damage to all foes. |
| 16 SP | Magarula | Deals medium Wind damage to all foes. |
| 22 SP | Magarudyne | Deals heavy Wind damage to all foes. |
| 48 SP | Panta Rhei | Deals severe Wind damage to 1 foe. |
Light
| Cost | Skill | Effect |
|---|---|---|
| 8 SP | Hama | Light: low chance of instant kill, 1 foe. |
| 15 SP | Hamaon | Light: medium chance of instant kill, 1 foe. |
| 18 SP | Mahama | Light: low chance of instant kill, all foes. |
| 34 SP | Mahamaon | Light: medium chance of instant kill, all foes. |
| 44 SP | Samsara | Light: instant kill to all foes with no Light resistance. |
Dark
| Cost | Skill | Effect |
|---|---|---|
| 8 SP | Mudo | Darkness: low chance of instant kill, 1 foe. |
| 15 SP | Mudoon | Darkness: medium chance of instant kill, 1 foe. |
| 18 SP | Mamudo | Darkness: low chance of instant kill, all foes. |
| 34 SP | Mamudoon | Darkness: med chance of instant kill, all foes. |
| 44 SP | Die for Me! | Darkness: instant kill to all foes with no Darkness resistance. |
| 28 SP | Ghastly Wail | Instantly kills foes who are Feared. |
Almighty
| Cost | Skill | Effect |
|---|---|---|
| 15 SP | Megido | Deals medium Almighty damage to all foes. |
| 24 SP | Megidola | Deals heavy Almighty damage to all foes. |
| 38 SP | Megidolaon | Deals severe Almighty damage to all foes. |
| 48 SP | Black Viper | Deals massive Almighty damage to 1 foe. |
| 55 SP | Morning Star | Deals massive Almighty damage to all foes. |
| 8 SP | Foul Breath | Increases chances of all status ailments for 1 foe (temporary) |
| 5 SP | Stagnant Air | Increases chances of all status ailments for all foes (temporary) |
| 3 SP | Life Drain | Drains 1 foe's HP. |
| 3 SP | Spirit Drain | Drains 1 foe's SP. |
Ailment
| Cost | Skill | Effect |
|---|---|---|
| 5 SP | Pulinpa | Makes 1 foe Panic. |
| 12 SP | Tentarafoo | Makes all foes Panic. |
| 5 SP | Evil Touch | Instills Fear in 1 foe. |
| 12 SP | Evil Smile | Instills Fear in all foes. |
| 5 SP | Balzac | Enrages 1 foe. |
| 12 SP | Valiant Dance | Enrages all foes. |
| 5 SP | Poisma | Poisons 1 foe. |
| 12 SP | Poison Mist | Poisons all foes. |
| 5 SP | Soul Break | Exhausts 1 foe. |
| 12 SP | Anima Freeze | Exhausts all foes. |
| 5 SP | Enervation | Enervates 1 foe. |
| 12 SP | Old One | Enervates all foes. |
| 5 SP | Makajam | Silences 1 foe. |
| 12 SP | Foolish Whisper | Silences all foes. |
Recovery
| Cost | Skill | Effect |
|---|---|---|
| 3 SP | Dia | Slightly restores 1 ally's HP. |
| 6 SP | Diarama | Moderately restores 1 ally's HP. |
| 18 SP | Diarahan | Fully restores 1 ally's HP. |
| 7 SP | Media | Slightly restores party's HP. |
| 12 SP | Mediarama | Moderately restores party's HP. |
| 30 SP | Mediarahan | Fully restores party's HP. |
| 40 SP | Salvation | Fully restores party's HP. Cures ailments. |
| 3 SP | Patra | Dispels Panic, Fear, and Rage (1 ally). |
| 6 SP | Me Patra | Dispels Panic, Fear, and Rage (party). |
| 3 SP | Re Patra | Recovers 1 ally from Knockdown or Dizzy status. |
| 3 SP | Posumudi | Neutralizes Poison (1 ally). |
| 3 SP | Mutudi | Cures Silence (1 ally). |
| 3 SP | Nervundi | Cures Enervation/ Exhaustion (1 ally). |
| 18 SP | Energy Shower | Cures Enervation/ Exhaustion (party). |
| 12 SP | Amrita | Cures all ailments except Down and KO (party). |
| 8 SP | Recarm | Revives an ally with 50% HP. |
| 18 SP | Samarecarm | Revives an ally with full HP. |
Support
| Cost | Skill | Effect |
|---|---|---|
| 12 SP | Tarunda | Decreases 1 foe's Attack for 3 turns. |
| 24 SP | Matarunda | Decreases all foes' Attack for 3 turns. |
| 12 SP | Sukunda | Decreases 1 foe's Hit/Evasion rates for 3 turns. |
| 24 SP | Masukunda | Decreases all foes' Hit/Evasion rates for 3 turns. |
| 12 SP | Rakunda | Decreases 1 foe's Defense for 3 turns. |
| 24 SP | Marakunda | Decreases all foes' Defense for 3 turns. |
| 10 SP | Dekunda | Nullifies stat penalties on party. |
| 12 SP | Tarukaja | Increases 1 ally's Attack for 3 turns. |
| 24 SP | Matarukaja | Increases party's Attack for 3 turns. |
| 12 SP | Sukukaja | Increases 1 ally's Hit/Evasion rate for 3 turns. |
| 24 SP | Masukukaja | Increases party's Hit/Evasion rate for 3 turns. |
| 12 SP | Rakukaja | Increases 1 ally's Defense for 3 turns. |
| 24 SP | Marakukaja | Increases party's Defense for 3 turns. |
| 10 SP | Dekaja | Nullifies stat bonuses on all foes. |
| 30 SP | Heat Riser | Increases Attack, Defense, and Hit/Evasion rate (1 ally). |
| 30 SP | Debilitate | Decreases Attack, Defense, and Hit/Evasion rate (1 foe). |
| 15 SP | Power Charge | Doubles damage of next physical attack. |
| 15 SP | Mind Charge | Doubles damage of next magic attack. |
| 36 SP | Tetrakarn | Barrier that reflects phys dmg once. |
| 36 SP | Makarakarn | Barrier that reflects magic dmg once. |
| 18 SP | Tetra Break | Negate all foes' Tetrakarn. |
| 18 SP | Makara Break | Negate all foes' Makarakarn. |
| 24 SP | Tetraja | Nullifies instant kill attack once (1 ally). |
| 5 SP | Rebellion | Increases Critical Rate (1 ally). |
| 5 SP | Revolution | Increases Critical Rate (all). |
| 15 SP | Fire Break | Nullifies 1 foe's Fire resistance. |
| 15 SP | Ice Break | Nullifies 1 foe's Ice resistance. |
| 15 SP | Wind Break | Nullifies 1 foe's Wind resistance. |
| 15 SP | Elec Break | Nullifies 1 foe's Elec resistance. |
| 18 SP | Red Wall | Add Fire resistance to 1 ally. |
| 18 SP | White Wall | Add Ice resistance to 1 ally. |
| 18 SP | Blue Wall | Add Elec resistance to 1 ally. |
| 18 SP | Green Wall | Add Wind resistance to 1 ally. |
| 24 SP | Trafuri | Enables escape from most battles. |
| 18 SP | Traesto | Instantly escape from a dungeon. |
Special
| Cost | Skill | Effect |
|---|---|---|
| 1 SP | Relaxing Wave | Recovers 5% SP at the end of battle. |
| 1 SP | Analyze | Allows you to analyze foes to find weaknesses. |
| 1 SP | Enemy Radar | Displays foes in a wide area of the map, even in unexplored areas. |
| 1 SP | Treasure Radar | Displays all treasures on the dungeon map. |
| 1 SP | Certain Escape | Allows you to escape from almost all battles. |
| 1 SP | Vigor Song | Party recovers 10% of its SP after battle. |
Passive
| Cost | Skill | Effect |
|---|---|---|
| - | Resist Physical | Reduces damage from Phys attacks. |
| - | Null Physical | Nullifies damage from Phys attacks. |
| - | Repel Physical | Reflects damage from Phys attacks. |
| - | Absorb Physical | Absorbs damage from Phys attacks. |
| - | Resist Fire | Reduces damage from Fire attacks. |
| - | Null Fire | Nullifies damage from Fire attacks. |
| - | Repel Fire | Reflects damage from Fire attacks. |
| - | Absorb Fire | Absorbs damage from Fire attacks. |
| - | Resist Ice | Reduces damage from Ice attacks. |
| - | Null Ice | Nullifies damage from Ice attacks. |
| - | Repel Ice | Reflects damage from Ice attacks. |
| - | Absorb Ice | Absorbs damage from Ice attacks. |
| - | Resist Elec | Reduces damage from Elec attacks. |
| - | Null Elec | Nullifies damage from Elec attacks. |
| - | Repel Elec | Reflects damage from Elec attacks. |
| - | Absorb Elec | Absorbs damage from Elec attacks. |
| - | Resist Wind | Reduces damage from Wind attacks. |
| - | Null Wind | Nullifies damage from Wind attacks. |
| - | Repel Wind | Reflects damage from Wind attacks. |
| - | Absorb Wind | Absorbs damage from Wind attacks. |
| - | Resist Light | Reduces chance of KO from Light attacks. |
| - | Null Light | Nullifies Light attacks. |
| - | Repel Light | Reflects Light attacks. |
| - | Resist Dark | Reduces chance of KO from Darkness attacks. |
| - | Null Dark | Nullifies Darkness attacks. |
| - | Repel Dark | Reflects Darkness attacks. |
| - | Null Panic | Protects user from Panic. |
| - | Null Exhaust | Protects user from Exhaustion. |
| - | Null Mute | Protects user from Silence. |
| - | Null Fear | Protects user from Fear. |
| - | Null Rage | Protects user from Rage. |
| - | Null Poison | Protects user from Poison. |
| - | Null Dizzy | Protects user from Dizzy. |
| - | Null Enervate | Protects user from Enervation. |
| - | Unshaken Will | Protects user from Panic/Fear/Silence/ Enervation/Rage. |
| - | Dodge Physical | Doubles evasion rate against Phys attacks. |
| - | Evade Physical | Triples evasion rate against Phys attacks. |
| - | Dodge Fire | Doubles evasion rate against Fire attacks. |
| - | Evade Fire | Triples evasion rate against Fire attacks. |
| - | Dodge Ice | Doubles evasion rate against Ice attacks. |
| - | Evade Ice | Triples evasion rate against Ice attacks. |
| - | Dodge Wind | Doubles evasion rate against Wind attacks. |
| - | Evade Wind | Triples evasion rate against Wind attacks. |
| - | Dodge Elec | Doubles evasion rate against Elec attacks. |
| - | Evade Elec | Triples evasion rate against Elec attacks. |
| - | Angelic Grace | Doubles evasion rate against all attacks but Light/Darkness/Almighty. |
| - | Fire Boost | Strengthens Fire attacks by 25%. |
| - | Fire Amp | Strengthens Fire attacks by 50%. |
| - | Ice Boost | Strengthens Ice attacks by 25%. |
| - | Ice Amp | Strengthens Ice attacks by 50%. |
| - | Elec Boost | Strengthens Elec attacks by 25%. |
| - | Elec Amp | Strengthens Elec attacks by 50%. |
| - | Wind Boost | Strengthens Wind attacks by 25%. |
| - | Wind Amp | Strengthens Wind attacks by 50%. |
| - | Counter | 10% chance of reflecting Phys attacks. |
| - | Counterstrike | 15% chance of reflecting Phys attacks. |
| - | High Counter | 20% chance of reflecting Phys attacks. |
| - | Regenerate 1 | Restores 2% of max HP each turn in battle. |
| - | Regenerate 2 | Restores 4% of max HP each turn in battle. |
| - | Regenerate 3 | Restores 6% of max HP each turn in battle. |
| - | Invigorate 1 | Restores 3 SP each turn in battle. |
| - | Invigorate 2 | Restores 5 SP each turn in battle. |
| - | Invigorate 3 | Restores 7 SP each turn in battle. |
| - | Growth 1 | Persona gains 1/4 EXP while inactive. |
| - | Growth 2 | Persona gains 1/2 EXP while inactive. |
| - | Growth 3 | Persona gains full EXP while inactive. |
| - | Auto-Tarukaja | Automatic Tarukaja at the start of battle. |
| - | Auto-Rakukaja | Automatic Rakukaja at the start of battle. |
| - | Auto-Sukukaja | Automatic Sukukaja at the start of battle. |
| - | Alertness | Lowers odds of being taken by surprise. |
| - | Sharp Student | Lowers odds of sustaining crit dmg. |
| - | Apt Pupil | Increases user's Critical Rate. |
| - | Ali Dance | The Hit rate of an attacking unit is reduced by half. |
| - | Firm Stance | Always take half damage, but you can never evade. |
| - | Spell Master | Halves SP cost for magic skills. |
| - | Arms Master | Halves HP cost for physical skills. |
| - | Divine Grace | Effects of healing magic are increased by 50%. |
| - | Endure | Restores 1 HP upon Unconscious 1x per battle. |
| - | Enduring Soul | Restores all HP upon Unconscious 1x per battle. |
| - | Survive Light | 50% chance of being revived with 1 HP if killed by Light. |
| - | Survive Dark | 50% chance of being revived with 1 HP if killed by Darkness. |
| - | Auto-Maraku | Automatic Marakukaja at start of battle. |
| - | Auto-Mataru | Automatic Matarukaja at start of battle. |
| - | Auto-Masuku | Automatic Masukukaja at start of battle. |
| - | Panic Boost | Increases odds of inflicting Panic. |
| - | Poison Boost | Increases odds of inflicting Poison. |
| - | Exhaust Boost | Increases odds of inflicting Exhaustion. |
| - | Silence Boost | Increases odds of inflicting Silence. |
| - | Fear Boost | Increases odds of inflicting Fear. |
| - | Rage Boost | Increases odds of inflicting Rage. |
| - | Enervate Boost | Increases odds of inflicting Enervation. |
| - | Ailment Boost | Increases odds of inflicting any ailment. |
| - | Hama Boost | Increases success rate of Light magic. |
| - | Mudo Boost | Increases success rate of Darkness magic. |
| - | Endure Light | Automatic revival with 1 HP when killed by Light magic. |
| - | Endure Dark | Automatic revival with 1 HP when killed by Darkness magic. |
| - | Cool Breeze | Restores 8% of HP and SP after battle. |
| - | Victory Cry | Fully restores HP and SP after battle. |
| - | Resist Poison | Reduces chance of being Poisoned. |
| - | Resist Panic | Reduces chance of being Panicked. |
| - | Resist Fear | Reduces chance of being Feared. |
| - | Resist Exhaust | Reduces chance of being Exhausted. |
| - | Resist Enervate | Reduces chance of being Enervated. |
| - | Resist Rage | Reduces chance of being Enraged. |
| - | Resist Dizzy | Reduces chance of being Dizzy. |
| - | Resist Mute | Reduces chance of being Silenced. |
| - | Fast Heal | Time needed to recover from ailments is halved. |
| - | Insta-Heal | Time needed to recover from ailments is reduced to 1 turn. |
